by Joshua Jarman

A Cthulhu Mythos Adventure for four 1st Level Characters.

The farmlands outside of Farzeen are experiencing a new kind of threat — wamps. These monsters were released on the countryside when a Nyogtha-worshipping witch named Savre Mam opened their home in the hills. The wamps have survived for generations in the buried ruins of old Farzeen, feeding on the slimes drawn by Nyogtha’s influence. 

If the heroes track the wamps back to their cave in the hills, near the mountain Kaza, they will face another challenge. Savre has found an old shrine to her terrible god, and plans to extend its influence over the region. Facing slimes and the witch herself in the caves, the heroes will either bring an end to the rising threat, or succumb to it.