“It is absolutely necessary, for the peace and safety of mankind, that some of earth’s dark, dead corners and unplumbed depths be let alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests…”
The Anatomical Guide to Lovecraftian Horrors
What is the deep one skeletal structure? How does the byakhee hune organ allow them to travel through interstellar space? What organs and biological material makeup the mysterious and ancient flying polyps? These questions and more will be answered in Luis Merlo’s groundbreaking scientific study of the anatomy, biology, and ecology of more than two dozen Lovecraftian horrors!
About Luis Merlo
My name is Luis Merlo and I’m a self-taught illustrator/artist from Quito, Ecuador. I only work with physical media and, while I don’t make art for a living, it has always been a crucial part of my life and has remained a passionate hobby since I was a child. I grew up as a dinosaur enthusiast (who didn’t?) and quickly fell in love with fantasy and sci-fi both in movies and videogames. As a teenager I began my journey through tabletop RPGs, wargames, TCGs and board games, which became a new hobby of mine as I entered Medical School. During my medical formation I discovered (sometimes during the late hours of hospital night shifts) the works of H.P. Lovecraft, which quickly led me to Sandy’s own Call of Cthulhu.
I currently work as faculty for my medical school, but dedicate most of my free time to illustrating and occasionally writing. Because of this, I’ve recently been looking to merge my profession and my passion by studying scientific illustration with actual plastic artists, who have helped me join my knowledge in biology with their expertise in art. Besides private projects and commissions, I’ve worked on art for three old-school RPG supplements and had the joy of illustrating Arthur Petersen’s brainchild: Rock a bye Cthulhu.