Sandy Petersen

Sandy Petersen

The Great Cthulhu

Sandy got his start in the game industry at Chaosium in 1980, working on tabletop roleplaying games. His best-known work from that time is the cult game Call of Cthulhu, which has been translated into many languages and is still played worldwide. He also worked on many other published projects such as Runequest, Stormbringer, Elfquest, and even the Ghostbusters RPG.  He was instrumental in the creation of dozens of scenario packs and expansions for these projects. In addition, Sandy acted as developer on the original Arkham Horror board game. He is still on Chaosium’s Board of Directors.

Arthur Petersen

Arthur Petersen

Project Director

 

Arthur is the project director and resident heavy metal listener. Also, if you find a small ring on the glacier of Mount Timpanogos, that’s his lost wedding ring. Perhaps the Wendigo in the snow have taken it by now. If not, his wife would like for him to have it back. Also, he’s the elder, handsomer brother of Lincoln.

Tony Mastrangeli

Tony Mastrangeli

Graphic Designer

Tony has been an avid gamer since his parents first got him a copy of Hero Quest back in 1990. Since then, he has migrated from playing RPGs like DnD and Call of Cthulhu to weekly board game sessions. As the resident Graphic Designer for Petersen Games, he earned his BFA from the University of Illinois at Urbana-Champaign in 2000. Following that, he has spent time working as a designer and manager in the advertising, publishing, and the ecommerce industries. When not doing layouts and graphics for Petersen Games, he spends most of his time making sanity checks to try and keep the Great Cthulhu at bay.

Christy Crace

Christy Crace

Shipping Manager

Christy is the Shipping Manager for Petersen Games. This is a detailed position working with our many warehouses. Her background is Project Management. She is new to the gaming world and is fascinated with all the different characters and games we have introduced her to. She is happily married and a mother to one intelligent and beautiful daughter. Christy enjoys traveling and spending time with her family.

Nathan Bishop

Nathan Bishop

Customer Support Representative

Nathan Bishop is a Customer Support Representative for Petersen Games.  Nathan has held a wide variety of jobs in his life. He graduated with a bachelor’s degree in Film/Video from The California Institute of the Arts (CalArts) and got his start working in the film industry as a Video Operator and Video Editor on such films as Mars Attacks, Contact and the infamous Batman & Robin. He later worked on the TV Shows Star Trek: Deep Space Nine and Star Trek: Voyager. His biggest claim to fame was as Production Editor on the animated tv series Roughnecks: The Starship Troopers Chronicles. After leaving the Film Industry he worked for several years for Games Workshop in their retail division and on their Studio Web Team. Nathan is an avid painter of miniatures and has won several Golden Daemon painting awards. He loves board games and anything HP Lovecraft related which is what brought him to Petersen Games. When he isn’t exchanging minds with a Yithian, Nathan is also a stay-at-home dad to his three-year-old son Robin, who much to his father’s joy, knows the names of all the monsters in the Godzilla movies.

Graey Erb

Graey Erb

Lead Artist

Graey is a resident Illustrator and pixel wrangler at Petersen Games. When not delving the Dreamlands for creatures to capture for reference photo sessions he resides in wooded Pennsylvania, where he was raised on a steady diet of Star Wars and Godzilla movies. He got a young introduction to tabletop RPGs and war-gaming and has had a plastic mini soldier addiction ever since. After graduating with a BFA in Illustration from the Pennsylvania College of Art & Design he managed to weasel his way into doing freelance work for several RPG companies, including nearly 4 years of work on both Pathfinder, and Starfinder’s organized play scenario series. When he isn’t working on art for the next book he is busy rounding all the acute corners in his house until they invent cats of Tindalos.

Lincoln Petersen

Lincoln Petersen

Game Designer

Lincoln Petersen is the second game designer for Petersen Games. He often has fits trying to drag out playtesting of our board games for far longer than is probably necessary to find if every interaction in the game is how he wants it. He loves long walks on Yuggoth in the blistering emerald shine of the green pyramid and getting his brain canister polished at the laboratory.

Christine Graham

Christine Graham

Business Manager

Christine Graham is our Business Manager. She oversees the company’s finances, looks after training and evaluating staff, develops marketing activities, and assists with conventions. Her background includes event management, content writing, manufacturing, and project management. She loves the excitement and fun that comes from creating products that make people happy!

George Botelho

George Botelho

Sales & Customer Support Manager

George Botelho is the Sales & Customer Support Manager at Petersen Games and has been playing  tabletop games his entire life. After discovering DnD 3.5, he moved on to Call of Cthulhu, and runs a weekly gaming group. He served 4 years in the Marine Corps as a military police officer and is currently pursuing a Secondary Education/English degree. When not responding to customer support inquiries, George spends his time avoiding corners that are 120 degrees or less.

Pit Lanrezac

Pit Lanrezac

Voice of the Community

Pit Lanrezac is our Voice of the Community. His job is to make our customers happy, mostly by suggesting crazy Kickstarter schemes and impossible products to design. Since he is absolutely not constrained by such mundane things such as reality or cost, he is often capable of innovative thinking (he is also very annoying, because he is French, we suspect). We’re not sure what his exact skills are but at least if something is bothering our fans, he’ll tell us.

Alyssa McCarthy

Alyssa McCarthy

Production Artist

Alyssa has been keenly interested in fantasy and science fiction since almost day one. She was always encouraged to engage in her passions, and so she grew up playing video and tabletop games, reading novels, drawing, and even writing a bit. Those interests blossomed alongside an aptitude for art and after graduating from the Pennsylvania College of Art & Design with a degree in illustration, she has found joy in creating illustrations and concept art for tabletop games. She lives in rural Pennsylvania with her husband (whom she met playing Dungeons & Dragons, of course), and also corrals her kids, raises chickens, and keeps bees.