They Dreamed in Yellow

They Dreamed in Yellow

Adventure Hook by Sevan Pasch

The astronomical event of the year is up in coming, a massive comet passing over the skies! In preparation for the viewing, the township of Richland is preparing a massive celebration. However, the members is having strange dreams about a massive city, draped in yellow silks and ruled by a faceless king.

After having such dreams, the dreamers disappear for three days, then return with strange mannerisms and glassy eyes. What exactly is going on?

Mini Offer of the Month

Mini Offer of the Month

The Big Sleep “Essentials” Miniature Pack
 

We’ve bundled together all the miniatures that are essential for your Big Sleep campaign, which will start shipping in February. Purchase them as a set and receive a 10% discount! Subscribe to our Cthulhu Mythos Sagas campaigns, and receive an EXTRA 10 % OFF all miniatures — all the time (including this bundle).

The Big Sleep Essentials Bundle:
·         Acolyte Pack x3
·         Byakhee Pack x1
·         Formless Spawn Pack x2
·         High Priest Pack x1
·         Nightgaunt Pack x2
·         Serpent Man Pack x2
·         Shantak Pack x1
·         Tsathoggua Pack x1
·         Wizard Pack x1

Tales from the Dark Days of Roleplaying (Part 3 of 4) by Sandy

Tales from the Dark Days of Roleplaying (Part 3 of 4) by Sandy

Back in the day we had some players who tried really hard to mini-max their powers, and this didn’t always work out so great. Here are two fun examples. 

As we approach the trolls, my pal Ken Kaufer shouts loudly, “Follow me!” Then he cast Invisibility on himself and (we assume) charged the trolls. But who knows? 

My player Jeff Okamoto casting Silence Sphere on his elf character, so no sound would penetrate the magic globe while he snuck up on an evil sorcerer. Meanwhile, we can all see an elephant burst out of the jungle, trumpet, and charge him. We tried to shout to Jeff, but of course how could he hear us? He couldn’t even hear the elephant. RIP Jeff’s character. 

The campaign went on — it turned out that Blackbeard, Simon Magus, and the Old Man of the Mountain were far more difficult to overcome than Superman. Who’d’ve thunk it?

This one’s on me: I used to run a modern-era campaign that included characters from all sources. The players, one of which was playing Judge Dee of mystery-tale fame, were trying to break into Superman’s Fortress of Solitude, so naturally I had Superman show up to stop them. (Supes had been tricked into working for the bad guys.) Anyway Superman stood stolidly right in front of his massive door, and informed them that they had to leave. Judge Dee pulled his sword, so of course Superman laughed in his face. Then he stabbed Superman. I said, “Of course your sword break, foolish China person.” Then Judge Dee’s player explained that his sword was magic. I didn’t believe it at first, but he showed me chapter and verse. So naturally, since Superman is totally vulnerable to magic, he was stabbed through the heart and died on the spot. So my great plan of “How can the players possibly defeat Superman?” was nipped in the bud. Ah well.

The House by the Lake

The House by the Lake

by GJ Haines
 

An Introductory Cthulhu Mythos Adventure for 2 to 4 Characters of 1st to 2nd Level 

Welcome to the fishing village of Dyme. A village famed for its hospitality and its blessed Mirror Lake abundant with fish. However all is not as it seems, the village seems deserted and what secrets does the House by the Lake hold? Beware your mind may not be able to cope with the discoveries that await you …

Monster of the Month: The Voormi

Monster of the Month: The Voormi

Here is a sneak preview of the Voormi, who will debut next month in The Big Sleep, Act 2!

The Voormis (singular Voormi) are a prehistoric race of powerfully built, hairy, subterranean humanoids. They have short snouts and large eyes like a lemur, and their long, sloth-like arms end in three clawed hands. Voormis regularly live for centuries. Their language, Voormish, is difficult for the human tongue to pronounce and sounds like the yipping and barking of a dog.

The Voormis once lived as slaves to a civilization of Tsathoggua-worshipping serpentfolk, but when that empire fell, the Voormis rose to dominate the land until primitive humans came to displace them. The Voormis maintain the worship of Tsathoggua, and they also venerate Voorm, the progenitor of their race who is said to dwell near Tsathoggua’s subterranean realm.

They are ancient enemies of the gnoph-keh, regarding the creatures as barbaric abominations. This shaggy, umber-furred humanoid stands 7 feet tall with a broad chest and long, powerful arms tipped with three claws. Its large yellow eyes gleam as it barks a war cry.

Write an Adventure Hook for us!

Write an Adventure Hook for us!

We know you guys are creative and crafty people! Write up YOUR adventure hook, share it with us and gain some fame! And who knows, if you show real talent we might recruit you to write for us … The only rules: the adventure hooks have to be set in the locations of our past Cthulhu Mythos Saga campaigns and use Sandy Petersen’s Cthulhu Mythos, of course. 

Sandy will pick his favorite adventure hook every month and we will give it the limelight here. Submit your adventure hook in 5-6 sentences.