Late one night in idyllic Farzeen, the realm of the Dreamlands comes to visit the players in their sleep, and in their dreams a voice they recognize calls forth. A former friend, one who was a powerful dreamer and recently died, pleas to the players for aid in the realm of dreams.
This dead friend was once a proud adventurer, and continued this lifestyle once his mortal self had failed him. In his travels he learned of a powerful artifact hidden in a massive city beneath a stone disc in the enchanted woods. Unfortunately this adventurer bit off more than he could chew, and is trapped in the horrific city of the Gugs. Will the adventurers heed their friend’s call for help, and will they be able to save him from the dreading Gugs?