What Is Potions and Profits?
Potions and Profits is a competitive bidding board game where you play a Wizard running a pharmaceutical corporation. You bid on potions, manage your Stock Value, watch your Public Relations score, and try to become the most profitable magical company at the table. The whole premise lands the joke immediately: the most profitable potions tend to be the least ethical ones. According to BoardGameGeek, the game plays 3 to 6 in about 30 minutes and is rated for ages 8 and up.
BoardGameGeek credits the design to Zoran Dobrijevic, with Petersen Games publishing it in 2021. Potions and Profits sits in an interesting corner of the catalog. It's light enough to teach in five minutes and fast enough to play twice in an hour. A real game lives underneath the dark comedy. You can win by monopolizing a single type of potion (three of the same kind) or by building a broader pharmaceutical line (three potions total with a PR value over 16). Both paths are viable. Neither is clean.
How Does the Bidding Work?
Each round, a set of potions comes to market, one per player. Everyone bids. Whoever wins a potion adds it to their portfolio and deals with the consequences: some potions spike your Stock Value, some hurt your PR, some do both. The tension lives in that gap between what's profitable and what's acceptable to the public.
Two separate scores, Stock Value and Public Relations, run in parallel the whole game. You can't just chase the highest-value potion every turn. A bidding run that ignores your public image leaves you swarmed with protesters late in the game. Play it too safe and you're leaving money on the table. The game rewards players who read the room, bluff their way through auctions, and know when a "less ethical" potion is actually worth the backlash.
The ingredient mechanic layers in additional variables at every bid. When you bid on a potion, you mix in an ingredient, and those choices add bluffing opportunities and allow you to mess with your competitors' plans. A separate pool of "trick" money functions differently from standard bids, adding variety to a game that stays compact. As The Fandomentals noted in their review, the ingredients are where a lot of the decision-making really opens up, since they add variables that let you bluff or, if the moment is right, completely derail a rival's strategy.
Auction games with built-in consequence systems have a solid track record in tabletop design. The core structure, compete for something worth winning while managing a real cost, is what makes this format work at this player count. The BoardGameGeek entry for Potions and Profits categorizes it under Auction/Bidding, Betting and Bluffing, Investment, and Market mechanics, which maps accurately to how the game actually plays.
What Are the Win Conditions?
Two paths to victory. Pick your strategy early.
The monopoly route: invest in three potions of the same type. Fast, focused, and risky if your rivals figure out what you're building toward and start bidding up your target potions. The diversified route: invest in three potions total while maintaining a PR value above 16. This one demands more attention to the PR side of your scorecard, which means some of the most profitable potions are off the table unless you've built a cushion first.
Neither win condition requires a long game. One review noted that if the cards fall right, a player can theoretically hit the win condition in just three turns, and that does happen occasionally. The speed isn't a bug. It means every auction has weight from the start, because someone at the table might be closer to a win than they look.
Who Is This Game For?
Anyone who wants a competitive short-form game with a sharp sense of humor and real decisions inside it.
If you know Petersen Games primarily through Cthulhu Wars (a 2-to-5-hour cosmic horror war game with premium miniatures and deep asymmetric factions), Potions and Profits sits at the opposite end of the catalog in terms of weight and complexity. It's lighter, faster, and built for a wider age range. The bidding and bluffing layers give experienced players plenty to think about, and the satire gives the whole table something to laugh about together. Dark comedy about pharmaceutical ethics lands differently when you're a Wizard competing against other Wizards in an imaginary stock market for potions called things like "Cannibal Spit."
For families where the kids are ready for competitive play. For groups who want something done before midnight. For seasoned collectors who want a palette cleanser between heavier sessions. BoardGameGeek lists the player range at 3 to 6, meaning it scales well for game nights of different sizes, and the roughly 30-minute runtime means a second play is always on the table.
Tabletop media has long noted that auction-and-bluffing games tend to generate strong table talk, and BoardGameMatcher categorizes Potions and Profits alongside Fantasy, Humor, and Negotiation as its primary genres, which lines up with how the game actually plays at the table. The humor softens the sting of losing a tight auction. The competitive structure makes winning feel earned.
How Does It Sit in the Petersen Games Lineup?
Petersen Games built its reputation on Cthulhu Wars, a premium centerpiece game with striking miniatures and expansion ecosystems that serious collectors plan around. Potions and Profits is a different animal. Lower price ($24.99), lower complexity, wider age range. It's not competing with Cthulhu Wars for the same game night slot. It's covering a different one entirely.
Stocking a lighter title alongside the flagship lets the brand serve more situations. Some players want the full asymmetric war; others want something they can teach in under five minutes and play twice before midnight. Potions and Profits handles the second scenario cleanly, and the satirical premise means it doesn't feel like filler. The dark comedy about corporate ethics and magical pharmaceuticals has the same design intention the whole catalog carries: real mechanics wrapped in a premise that earns its place at the table.
Frequently Asked Questions
How many players does Potions and Profits support?
According to BoardGameGeek, Potions and Profits plays 3 to 6 players. The bidding and bluffing mechanics work best when the table is full enough to create genuine competition for each potion up for auction.
How long does a game of Potions and Profits take?
BoardGameGeek lists the play time at about 30 minutes. That makes it one of the faster options in the Petersen Games catalog and easy to fit into a game night alongside a heavier title.
What age is Potions and Profits recommended for?
BoardGameGeek lists the game for ages 8 and up. The auction and bidding mechanics are easy to explain, and the comedic theme makes it approachable for younger players while still giving experienced hobbyists real decisions to make.
Who designed Potions and Profits?
According to BoardGameGeek, Potions and Profits was designed by Zoran Dobrijevic and published by Petersen Games in 2021.
Is Potions and Profits a good game for people who already own Cthulhu Wars?
Yes. Potions and Profits is a lighter, faster game that complements a heavier collection well. BoardGameGeek lists it for 3 to 6 players in about 30 minutes, and it works for a wider age range, so it fills a different spot on game night than Cthulhu Wars does.
Ready to pick up a copy? Potions and Profits is $24.99 at Petersen Games. In-stock orders typically process within 2 business days. Or browse the full catalog to find your next game night addition at the Petersen Games store.
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