Cthulhu Wars: Onslaught 4 Edition — What's in the Box and Who It's For

What's Actually in the Cthulhu Wars O4 Edition Box?

The Cthulhu Wars O4 Edition core box holds 72 miniatures (5 colossal Great Old Ones plus roughly 24 cultists and 35 monsters), a full-color mounted map of Earth, 4 faction spellbooks, custom dice, player aid cards, and a full-color rulebook. That's a complete game for 2 to 4 players straight out of the box, no expansions needed.

Open it and the first thing you notice is the weight. This isn't a box you toss in a backpack; it's the kind you carry with both hands and set down carefully. Sandy Petersen built Call of Cthulhu for Chaosium decades before founding Petersen Games, and that pedigree shows up in how much lore and mechanical depth got packed into one box rather than spread thin across a dozen small expansions.

How Many Miniatures and Great Old Ones Do You Get?

Five. Cthulhu Wars O4 ships with 5 colossal-scale Great Old One sculpts in the core box, not seven, not six. Some older listings and secondhand chatter online get this number wrong, so it's worth stating plainly before you compare boxes.

Those 5 sculpts anchor the rest of the miniature count. Alongside them you get roughly 24 cultist figures and about 35 monster miniatures, for 72 total pieces in 28mm scale. Every faction gets its own distinct unit design. None of them is a recolored reuse of another faction's sculpt, which matters if you're the type who displays a finished faction on a shelf between game nights.

Which Factions Come in the Core Box?

Four factions ship in O4: Great Cthulhu, Crawling Chaos (Nyarlathotep), Black Goat (Shub-Niggurath), and Yellow Sign (Hastur, the King in Yellow). Yellow Sign is part of the base game. It is not an expansion you buy separately, which trips up new buyers who assume a four-faction box must be missing something.

Each faction gets its own spellbook and its own path to victory, so you're learning four different rulesets loosely stitched together by shared turn structure rather than one system applied four times. Great Cthulhu leans on oceanic dominance and cultist summoning. Crawling Chaos plays fast and mobile. Black Goat wins on raw numbers. Yellow Sign spreads madness across the map. None of them play alike, and that asymmetry is the reason the game holds up after dozens of sessions instead of getting solved in three.

What Else Ships Beyond the Miniatures?

A mounted board, real dice, and paper goods that don't feel like an afterthought. The full-color mounted map shows Earth divided into regions for area control, custom dice handle combat resolution, and each faction gets a dedicated player aid card so you're not flipping through the rulebook mid-turn to remember what your units do.

The rulebook itself is full color and covers setup, faction-specific rules, and the shared core mechanics in one document. No official play time is listed on the current product page, so don't trust any site that quotes you an exact runtime as gospel. Budget a full evening. Games with this much asymmetric setup and four simultaneous factions rarely wrap in under an hour.

Who Should Buy the Cthulhu Wars O4 Edition?

Collectors and serious hobbyists first. This is the audience Petersen Games builds for: players comfortable spending $100 to $200 or more on a single game, who already own a few mid-tier titles and want something that earns a permanent spot on the shelf. If you follow designers, back Kickstarter campaigns, or spend time on BoardGameGeek reading component breakdowns before you buy, you're the target buyer.

It's also a strong fit if you want a table centerpiece more than a quick filler. The Great Old One sculpts are display pieces on their own. Groups that already run a regular game night and want something with real strategic depth, not a reskinned party game, get the most out of the asymmetric faction design.

Who Should Wait or Look Elsewhere?

Casual or first-time board gamers should probably start smaller. Four asymmetric factions means four separate rulesets to learn before your group's first game feels smooth, and that's a real time investment compared to a pick-up-and-play title. If your group turns over players often, or you want something a total newcomer can grasp in one read of the rules, this isn't that game.

Budget matters too. At this price point you're paying for miniature count, sculpt detail, and design depth. If you're testing whether area-control Lovecraftian games are even your thing, a cheaper standalone title makes more sense before you commit to a centerpiece purchase and its expansion ecosystem.

What Does the O4 Edition Cost, and Is It Worth It?

The O4 Edition is listed at $249.00 on the Petersen Games product page as of this writing. That price and current stock status can shift, so check the live listing before you commit. Spread across 72 miniatures including 5 colossal sculpts, the per-piece cost lands well below what comparable individually sold resin miniatures typically run.

Whether it's worth it depends on how you use it. As a display piece, the Great Old One sculpts hold their own against dedicated miniature lines. As a game, four fully asymmetric factions and an active competitive community mean it doesn't get exhausted in a season of play. Both cases have to be true for the price to make sense, and for the collector audience this brand builds for, they usually are.

Where to Buy the Cthulhu Wars O4 Edition

Buy direct. The Cthulhu Wars O4 Edition product page has current pricing, stock status, and the full component list, and buying from the publisher means clean expansion compatibility and current customer support from day one. When an order is in stock, Petersen Games processes it within 48 hours (2 business days), with U.S. shipping via USPS Ground Advantage typically adding 2 to 5 business days and Canada shipping via DHL Ground running 3 to 7 business days; exact rates calculate at checkout.

If you're building out the collection beyond the core box, the Cthulhu Wars collection page lists the faction expansions, Great Old One packs, and map expansions that plug into O4. Start with the core, learn the four factions, then decide which expansion direction fits your group.

For general background on the mythos the game draws from, Wikipedia's Cthulhu Mythos entry is a solid primer, and Meeple Mountain's review of Cthulhu Wars covers the faction asymmetry from an independent reviewer's table. There Will Be Games' review is another useful outside read before you commit to the box.


FAQ: Cthulhu Wars O4 Edition Box Contents

What do you get in the Cthulhu Wars O4 Edition core box?

The core box holds 72 miniatures (5 colossal Great Old Ones plus roughly 24 cultists and 35 monsters), a full-color mounted map of Earth, 4 faction spellbooks, custom dice, player aid cards, and a full-color rulebook. It's a complete standalone game for 2 to 4 players, no expansions required.

Which factions come in the Cthulhu Wars O4 core box?

Four playable factions ship in the core: Great Cthulhu, Crawling Chaos (Nyarlathotep), Black Goat (Shub-Niggurath), and Yellow Sign (Hastur). Yellow Sign is part of the base game, not a separate expansion purchase.

Do you need expansions to play Cthulhu Wars O4, or is the core complete?

The core box is a complete game on its own. Four asymmetric factions, one map, and full rules are included. Expansions add more factions, neutral Great Old Ones, and larger player counts, but nothing in the core box requires them to function.

Who is the Cthulhu Wars O4 Edition built for?

It's built for serious tabletop hobbyists and collectors who want a premium centerpiece game, not a casual family night filler. Heavy miniatures, an asymmetric ruleset, and a real learning curve favor players who already own mid-tier games and want to step up.

How much does the Cthulhu Wars O4 Edition cost?

The O4 Edition core box is listed at $249.00 on the Petersen Games product page. Pricing and stock status can change, so check the live product page for the current number before buying.

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