Cthulhu Wars Chaugnar Faugn Great Old One Guide: What This Neutral God Does

What Is Chaugnar Faugn in Cthulhu Wars?

Chaugnar Faugn is a neutral Great Old One in Cthulhu Wars, not a faction. He ships in Great Old One Pack 1 with Abhoth, Cthugha, Mother Hydra, and Yig, and any faction can recruit him for a match. Collectors know him for his elephant-headed miniature and his slow, immovable presence on the board.

That last part trips people up. Searches for "Chaugnar Faugn faction" show up constantly, an understandable mix-up once you own a handful of Cthulhu Wars expansions and the terminology starts to blur. He isn't a faction, and he never has been. Straighten that out first, and the rest, his mythos roots, his pack, his role at the table, falls into place fast.

Is Chaugnar Faugn a Faction, a Great Old One, or a Terror?

Chaugnar Faugn is a Great Old One. Cthulhu Wars sorts every unit into one of a few classes, and getting them mixed up is the single most common error in online discussion of the game. Sort it out once and shopping for the right expansion gets a lot easier.

Factions are the playable sides. The O4 core box ships with four: Great Cthulhu, Crawling Chaos (Nyarlathotep), Black Goat of the Woods (Shub-Niggurath), and Yellow Sign (Hastur, the King in Yellow). All four are part of the base game, none are add-ons. Beyond that core lineup, Petersen Games sells separate faction expansions that each open a new player slot with its own cult, units, and spellbook built around one god.

Great Old Ones are a completely different category. They're neutral, colossal figures sold in standalone Great Old One Packs, and Chaugnar Faugn lives here alongside Abhoth, Cthugha, Mother Hydra, and Yig in Pack 1. Any faction at the table, core or expansion, can recruit a Great Old One during play. None of them belong to a single faction permanently. That's the design intent behind the whole line: a wild card that changes hands and changes strategy depending on who summons it.

Terrors sit in a third, entirely separate bucket, unit types like Quachil Uttaus from the Cosmic Terrors pack. They aren't Great Old Ones and they don't behave like Chaugnar Faugn on the board. A source that calls Chaugnar Faugn a Terror, or calls him a faction leader, has the categories wrong. Keep three buckets straight: faction, Great Old One, Terror. Chaugnar Faugn belongs to exactly one of them.

Who Is Chaugnar Faugn in the Cthulhu Mythos?

Chaugnar Faugn didn't come from Lovecraft's own pen. Writer Frank Belknap Long introduced the entity in his 1931 novella "The Horror from the Hills," part of the wider Cthulhu Mythos that grew out of Lovecraft's circle of correspondents and collaborators. Long imagined a squat, elephant-trunked idol worshipped in a remote corner of Central Asia, an ancient god whose stone-slow movement across centuries was itself part of the horror. It barely seems to move. Then it has already arrived.

That grinding, almost geological pace became Chaugnar Faugn's signature trait across later mythos writing. Unlike faster, more overtly monstrous entities in the shared universe, Chaugnar Faugn reads as patient and inevitable, a god that doesn't need speed because time is already on its side. The wider mythos groups entities like this loosely under the Great Old One classification alongside dozens of other names cataloged by later scholars and fans, a naming convention explained further in resources like Wikipedia's list of Great Old Ones.

Petersen Games didn't invent this figure. It took a real, decades-old corner of the public-domain Cthulhu Mythos and translated it into a physical, colossal miniature with its own spellbook and mechanics built to echo the character. That's the same approach behind every entry in the Great Old One Pack line: pull an established mythos entity and give it a distinct, table-ready identity rather than inventing something new from scratch.

What's in Cthulhu Wars Great Old One Pack 1?

Great Old One Pack 1 holds five neutral entities: Abhoth, Chaugnar Faugn, Cthugha, Mother Hydra, and Yig. It's currently listed at $39.99 on the Petersen Games site (re-verify pricing and stock on the live product page, since packs can sell out). Each of the five ships as its own colossal-scale miniature with a dedicated spellbook, and none of them belongs to a faction. Any faction at the table can recruit any of them.

That's the mechanical shape of the whole pack, not just Chaugnar Faugn's corner of it. Buy Pack 1 once and you add five wild-card figures that stay useful no matter which faction expansions you add to the shelf later. It's a different kind of purchase than a faction expansion, which only pays off once you actually add that new player slot to your games. A neutral pack pays off in every game you already play.

What Does Chaugnar Faugn Do in Cthulhu Wars?

Chaugnar Faugn plays as a slow, immovable Great Old One that any faction can recruit for a match. Like the rest of the Great Old One Pack line, he arrives as a colossal miniature with his own spellbook, and the faction that recruits him uses that spellbook rather than owning a version of him permanently. Exact wording and triggers live on the card itself, so check that at the table rather than trusting a secondhand summary, this one included.

What carries across the line, and what you can plan around before you own the pack, is the shape of the choice recruiting him creates. A Great Old One is a strategic decision, not a passive bonus. Chaugnar Faugn's mythos identity, slow, heavy, and hard to shift once he's in position, lines up with a Great Old One whose value comes from board presence and staying power rather than speed. Player threads on BoardGameGeek's Cthulhu Wars page are a solid place to compare notes with other owners once the spellbook is in your hands.

New players sometimes expect a Great Old One to act like a fifth faction leader. It doesn't. Chaugnar Faugn has no home cult, no dedicated unit force, and no faction of his own; a faction picks him up for a game and may lose him to a rival's recruitment next time. That impermanence is why the Great Old One Packs stay replayable across so many faction combinations.

Why Do Collectors Want the Chaugnar Faugn Miniature?

Silhouette. Chaugnar Faugn is one of five colossal sculpts in Great Old One Pack 1, and his squat, trunked, unmistakably non-humanoid shape stands out on a shelf next to the tentacled and serpentine minis that dominate most Cthulhu Wars factions. Collectors chasing a complete Great Old One roster tend to treat Pack 1 as close to mandatory, and Chaugnar Faugn is often the name people search for on his own before realizing he ships as part of a five-figure set, not a solo release.

Design pedigree does a lot of the heavy lifting for why the figure sells. Sandy Petersen's track record, dating back to Call of Cthulhu in 1981 and decades of tabletop and video game design since, is a big part of why fans trust a Petersen Games miniature to be worth displaying and not just pushing across a mat. A colossal, elephant-headed god standing next to a faction's core cultist units gives a Cthulhu Wars table exactly the kind of scale contrast that photographs well and plays well.

Cross-faction compatibility adds a real practical reason to buy, too. Because any faction can recruit Chaugnar Faugn, the figure pays off regardless of which factions are already on your shelf. That's a different value proposition than a faction expansion, which only matters once you're adding that specific new player slot to your table.

How Do You Add Chaugnar Faugn to Your Collection?

Chaugnar Faugn comes in Great Old One Pack 1, alongside Abhoth, Cthugha, Mother Hydra, and Yig, currently listed at $39.99 on the Petersen Games site. You'll need the Cthulhu Wars base game first; the O4 Edition ($249.00) is the current core set and ships with the four core factions, the map, and the dice you need to actually field a recruited Great Old One in a game.

If you already own the core box and a faction or two, Pack 1 is a fast way to add real variety without committing to a new player slot. Five neutral entities, one purchase, compatible with every faction already on your table. Browse the current Cthulhu Wars expansions collection at Petersen Games to see what's in stock, including Great Old One Pack 1 and the rest of the faction lineup.

In-stock orders process within 48 hours. US orders ship via USPS Ground Advantage, typically 2 to 5 business days in transit. Canadian orders ship via DHL Ground, typically 3 to 7 business days in transit. Rates are calculated at checkout based on destination, weight, and size.


Frequently Asked Questions About Chaugnar Faugn in Cthulhu Wars

Is Chaugnar Faugn a faction in Cthulhu Wars?

No. Chaugnar Faugn is a neutral Great Old One, not a faction. He ships in Great Old One Pack 1 and can be recruited by any faction during a game rather than anchoring a faction of his own. The four core factions are Great Cthulhu, Crawling Chaos, Black Goat of the Woods, and Yellow Sign; Chaugnar Faugn isn't one of them and doesn't add a new player slot the way a faction expansion does.

What's in Cthulhu Wars Great Old One Pack 1?

Great Old One Pack 1 holds five neutral Great Old Ones: Abhoth, Chaugnar Faugn, Cthugha, Mother Hydra, and Yig. It's currently listed at $39.99 on the Petersen Games site (re-verify pricing before buying, since it can change). Each entity has its own spellbook and colossal miniature, and any faction can recruit any of the five during a match.

Can any faction recruit Chaugnar Faugn?

Yes. Every Great Old One across the Great Old One Pack line, Chaugnar Faugn included, is cross-faction compatible. Any faction, whether one of the four core factions or an expansion faction, can recruit him during a game. He doesn't belong permanently to any single faction.

Where does Chaugnar Faugn come from in the Cthulhu Mythos?

Chaugnar Faugn originates in Frank Belknap Long's 1931 novella "The Horror from the Hills," part of the broader Cthulhu Mythos that grew out of H.P. Lovecraft's circle of collaborators. The character is public domain, and Petersen Games translated an existing mythos figure into a Cthulhu Wars miniature and spellbook rather than owning or inventing the underlying mythology.

Do I need the Cthulhu Wars base game to use Chaugnar Faugn?

Yes. Great Old One Pack 1 is an expansion, not a standalone game. You need the Cthulhu Wars core game, the O4 Edition, to field factions that can recruit Chaugnar Faugn and the rest of Pack 1 during play.

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