SPCM Pathfinder 2e SAMPLE

SPCM Pathfinder 2e SAMPLE

Please enjoy this 38 page sample of Sandy Petersen’s Cthulhu Mythos for Pathfinder 2e 

What’s In the Book?

  • Everything from the original SPCM in the 2e system
  • Some art from the first book, plenty of new art (and no photos of painted miniatures), including dozens of illustrations commissioned for this book.
  • New Great Old One (Elder Influence) Stats: Nodens and the Watcher of the Green Pyramid
  • New Monsters and New Variants of monsters, including Elder Thing Polymath; Gnorri Sculptor; Gug Brute; Mi-go Thinker; Elder Shoggoth, Yithian Sage and more
  • Dreamlands Cat Fighting Styles
  • New Feats, new Traps for Rogues
  • New Alien Technology and Magic Items
  • New Spells
  • The page count is 529 BEFORE indexes (which aren’t yet done) and backmatter!
SPCM Pathfinder 2e SAMPLE

PreGen PC – Duje

Duje – Pre-Gen PC for the House By the Lake 5e Adventure

Welcome to the fishing village of Dyme. A village famed for its hospitality and its blessed Mirror Lake abundant with fish. However all is not as it seems, the village seems deserted and what secrets does the House by the Lake hold? Beware your mind may not be able to cope with the discoveries that await you …

PreGen PC – Yugarex

PreGen PC – Yugarex

Yugarex – Pre-Gen PC for the What the Hills Hide  5e Adventure

The farmlands outside of Farzeen are experiencing a new kind of threat — wamps. These monsters were released on the countryside when a Nyogtha-worshipping witch named Savre Mam opened their home in the hills. The wamps have survived for generations in the buried ruins of old Farzeen, feeding on the slimes drawn by Nyogtha’s influence.

If the heroes track the wamps back to their cave in the hills, near the mountain Kaza, they will face another challenge. Savre has found an old shrine to her terrible god, and plans to extend its influence over the region. Facing slimes and the witch herself in the caves, the heroes will either bring an end to the rising threat, or succumb to it.

 
 
PreGen PC – Myasma

PreGen PC – Myasma

Myasma – Pre-Gen PC for the What the Hills Hide  5e Adventure

The farmlands outside of Farzeen are experiencing a new kind of threat — wamps. These monsters were released on the countryside when a Nyogtha-worshipping witch named Savre Mam opened their home in the hills. The wamps have survived for generations in the buried ruins of old Farzeen, feeding on the slimes drawn by Nyogtha’s influence.

If the heroes track the wamps back to their cave in the hills, near the mountain Kaza, they will face another challenge. Savre has found an old shrine to her terrible god, and plans to extend its influence over the region. Facing slimes and the witch herself in the caves, the heroes will either bring an end to the rising threat, or succumb to it.

 
 
PreGen PC – Elring

PreGen PC – Elring

Elring – Pre-Gen PC for the What the Hills Hide  5e Adventure

The farmlands outside of Farzeen are experiencing a new kind of threat — wamps. These monsters were released on the countryside when a Nyogtha-worshipping witch named Savre Mam opened their home in the hills. The wamps have survived for generations in the buried ruins of old Farzeen, feeding on the slimes drawn by Nyogtha’s influence.

If the heroes track the wamps back to their cave in the hills, near the mountain Kaza, they will face another challenge. Savre has found an old shrine to her terrible god, and plans to extend its influence over the region. Facing slimes and the witch herself in the caves, the heroes will either bring an end to the rising threat, or succumb to it.