Special Tactics Games Reviews Cthulhu Wars on BGG

Special Tactics Games Reviews Cthulhu Wars on BGG

“Overall, I find Cthulhu Wars an exciting tactical game that will appeal to a wide range of players. For players who want a solid war game with fun dice-rolling combat, epic-looking battles, and abilities, this is perfect. It doesn’t have too many rules to get playing and the different faction’s abilities will shock and entertain you. I’ve even played with players who aren’t so into wargaming and they’ve enjoyed themselves. I think partly due to the presence of the miniatures and board.”

“It also has appeal to those players who want repeat plays of an interesting war game where new strategies are often discovered. This game always leaves you at the end of the play thinking about all the things you could have done differently to have played better, or how you could have stopped a particularly good strategy an opponent used to win the game.”  

Henry Franklin

Quivit Now Available on Amazon!

Quivit Now Available on Amazon!

We’ve had trouble keeping our new family game in stock, but it’s finally available once again!

With Summer now in full swing, you may spend less time indoors playing heavy games and you may be looking for a pocket sized game that brings fun everywhere. Quivit is just that — an easy-to-learn game for young and old alike!

If you love fast moving, family friendly card games, Quivit will become your next favorite!

Quivit is a simple and fun grid-based card game playable on any surface. Cards are arranged in a 5 x 5 grid with players rotating cards with random color squares to match adjoining cards with like colors to score points.

Numerous optional rules are included to make Quivit competitive for all age levels. A single eight-sided die is included which can optionally be used with the Random Color rule. A timepiece is also included for the optional Timed rule. Quivit also includes rules for team participation if you have a large group of players.

Hungry Gamer Review of Quivit: “What I like the best is there is a certain joy in making a rotation and then finding a way for it to lock into a whole bunch of tiles at once. It’s simply delightful! I also love all the variants available to make it more challenging.” Watch full review

Join the Conversation: Cthulhu’s Dungeon on Discord!

Join the Conversation: Cthulhu’s Dungeon on Discord!

If you’re not already on our Petersen Games Discord channel, jump in!!
Here is a link to server: https://discord.gg/SXWyzeUGfj

We have set up a new text channel Cthlhu’s Dungeon for all you RPG enthusiasts to meet and talk with other SPCM fans. Once you’ve joined the Petersen Games server, just navigate to #Cthulhu’s-Dungeon. See who’s there now!

Dark Nurture Adventure Hook

Dark Nurture Adventure Hook

Dark Nurture
Adventure Hook by Joshua Jarman

The heroes encounter a wounded guard deep in a forest. The man tells a tale of vicious bandits, who serve a dark god, their attack on a nearby village and his narrow escape. As the players help the wounded man and return with him to his home, they find the village destroyed and its citizens captured.

Atop a nearby hill the bandits have gathered these unfortunate souls in order to sacrifice them to create an idol of Chaugnar Faugn. Will the heroes be able to save the villagers in time? 

Write an Adventure Hook for us!

We know you guys are creative and crafty people! Write up YOUR Adventure Hook, share it with us and gain some fame! And who knows, if you show real talent we might recruit you to write a One Shot for us or more … The only rules: the Adventure Hook has to be set in the locations of our past Cthulhu Mythos Saga campaigns and use Sandy Petersen’s Cthulhu Mythos, of course.

Sandy will pick his favorite Adventure Hook every month and we will give it the limelight here. Submit your adventure hook in 5-6 sentences HERE.

King’s Foresight (Part 1)

King’s Foresight (Part 1)

by Mark Ferguson

King’s Foresight is meant as a stand-alone adventure, providing a single session for a group of 4 or 5 characters of 5th level. There are also hooks that can be utilized if a larger campaign is preferred.

This adventure begins with the characters running into a newly mobilized army from the nearby kingdom of Zalthun. The king has sent this force — and practically all the kingdom’s defenses — out on a search for an elusive Mythos text in an act contrary to his normal character. When the adventurers arrive at the front gate, they will find enemies lurking nearby and realize that the army must be recalled — the adventuring party must somehow convince the king to do so.